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Saturday, April 11, 2009

Planning the Modelling - and Materials basics in 3DS Max mentalray

Lecture April 1

Topics covered:
Set up a consistent underlying structure for the collaboration:


  • structural grid?

  • plan AND section joins

  • scan images and overaly and cross check dimensions

  • this is a model, not a set of construction drawings

  • plan to model only what is to be starring in the images at the end

Materials in computer graphics were also examined in the context of modelling. Starting with the online notes about the use of diffuse, bump, displacement and opacity maps within computer graphics, we went through:

applying this picture:






As a diffuse map:













As a bump map:













As a displacement map:













And applying this image:

















as an opacity map:

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